These Cards Help you Craft Unforgettable Monsters and Their Events from Start to Bitter End
The Monster Description Cards are extensive storytelling tools containing purposely unique flavor text to add realism or memorable characterization to creatures and their subsequent events. The cards provide keywords to spark your imagination and example phrases of their use. Written by novelists and organized by dungeon-masters, the cards are designed for quick on-the-fly use and inherently adds randomization.
There are three cliche busting storytelling tools within the Monster Description Cards.
- Descriptions and Introductions: Above all else, the "core descriptions" provide brilliant creature concepts. They share unique ways to introduce or explain distinct physical features to an audience. These "core descriptions" allow writers to stay far away from monsters, terms, phrases, or even ideas that are now unoriginal and thoroughly overused.
- Combat Descriptions: The second tool in the deck are the Combat Sections. These sections focus on drawing an audience into the sheer violence of monstrous combat. They explore unsettling concepts like great height and length, great strength, even preternatural abilities. They touch on the tension that lingers with the threat of a hero's death. These cards collect these concepts and inherently randomizes them for any writer to literally draw inspiration.
- LAST STAND: The last stand section is a fresh and new idea for our card tools. Whether you horror, Sci-fi, or fantasy fiction, your creatures and oddities will need to be compelling and memorable in their last moments, and this small section will help. It simply offers depictions of your monstrosities on the verge of being defeated while adding a bit of doubt in the reader's mind by providing a moment of defiance.
The list of monster parts uniquely depicted include the following:
- Horns and Frills: Horns are hard permanent outgrowths, often curved and pointed and typically found in pairs. Frills are upward-curving bony plates typically extending behind the skull.
- Protrusions and Osteoderms: The category consists of bony deposits that form knots above the skin; Regularly producing sharp structures that can be used offensively. Or scales and plates that add to the defenses of the monster
- Fangs and Maws: The Fangs category is considered the mouths, jaws, teeth, and maws of large, small, or odd creatures.
- Claws and Pincers:The claws category consists of pincers, paws, talons, and hooks. That is, any style of sharp, usually slender, and curved nail at the end of hands and feet.
- Bodily Forms: Creature's hides, eyes, noses, ears, or other physical oddities that might distinguish a creature from its nightmarish kin.
- Tails:The hindmost part of a creature, such as the flexible extension of the backbone in a vertebrate. Tails can be used to whip or constrict the opponent
- Tentacles: The tentacles cards will help depict any elongated, boneless, flexible organs, limbs, antenna, or barbels of famed monsters.
- Wings: This category will focus on wings of all shapes and sizes, functional and non-functional.